Rafael Orfeu

Unity Developer
C# Programmer
VR/XR Developer
Python Programmer

Rafael Orfeu Headshot

Skills

Degree

Digital Game Programming Technician;

Technical Skills

Unity (proficiency);

C# (clean architecture and best practices);

VR/XR (Unity);

Python (automation and tools);

HTML & CSS (basic web development);

Development

Flutter;

Go;

Cognitive AI systems and applied robotics;

Projects

Economia Quativa, Captura de Tela
Economia Quativa

Discover the culture of Mato Grosso do Sul through an educational and interactive gameplay experience. Explore mini-games, tourist sites, and traditional festivals with the Quati mascot.

Available on the SETESC website, produced during the technical course.

News

Entrega do Jogo Economia Quativa
Partnership between SETESC and Senac launches game that promotes the culture and tourism of Mato Grosso do Sul

"The partnership between Setesc (State Secretariat of Tourism, Sport and Culture) and Senac Hub Academy resulted in the creation of the game "Economia Quativa," an interactive experience that allows the public to playfully and digitally explore the cultural, touristic, and creative diversity of Mato Grosso do Sul. The game is already available on the official Setesc website, under the MS+Criativo tab."

Published on October 15, 2025, on the SETESC website.
Desenvolvimento do Jogo Economia Quativa
Pantanal Train Becomes a Game Created by Students from Campo Grande

"A train that now runs across screens, not on tracks. Inspired by the Pantanal Train, students from the Digital Game Programming Technician course at Senac Hub Academy created Economia Quativa, a point-and-click style game that takes the player on an interactive journey through Mato Grosso do Sul."

Published on September 30, 2025, by Campo Grande News.
Entrega do Jogo Economia Quativa
Technology and culture come together in a game that celebrates Mato Grosso do Sul

"Culture and innovation go hand in hand in Mato Grosso do Sul with the launch of the game "Economia Quativa," developed by students of the Digital Game Development course at Senac Hub Academy, in partnership with Setesc (State Secretariat of Tourism, Sport and Culture)."

Published on October 15, 2025, by FolhaCG.
Agente 360

With the goal of transforming the immersive VR experience into an educational environment, Agent 360 takes the player on as a health agent who must learn to recognize breeding grounds for dengue fever in the home environment.

In production
Agente360, Captura de Tela

News

Apresentação Inicial do projeto Agente 360
Virtual reality game to combat dengue fever in Mato Grosso do Sul will be developed in 10 months.

"The agreement for the construction of the virtual reality game “Todos Enfrentam a Dengue” (Everyone Faces Dengue), developed by students and teachers from Mato Grosso do Sul, was officially launched this Wednesday (9). The development should take 10 months until it is available online. Weverton Ramires, president of FESPMS, says that the game will be unprecedented, as current games on the subject only focus on eliminating the Aedes aegypti mosquito."

Published on April 9, 2025, by MidiaMax
Moção de Congratulação pelo jogo Agente 360
Game 'Agent 360' receives Motion of Congratulations in the City Council

"Tribute highlights the use of technology and gamification to raise awareness among young people about dengue prevention. Agent 360: Everyone Against Dengue, a digital game developed by students from Senac Hub Academy, received a Motion of Congratulations at the Campo Grande City Council during a session held last Wednesday (25)."

Published on October 25, 2025, by the Senac website.
Desenvolvimento do Jogo Agente 360
Senac MS launches virtual reality game to raise awareness about dengue fever.

"Senac MS presents this Friday (15) the first playable prototype of Agent 360: Everyone Faces Dengue, an educational virtual reality game developed to encourage correct attitudes for preventing the Aedes aegypti mosquito. The initiative combines technology, interactive learning and social engagement, offering a new way of raising awareness about the disease."

Published on August 15, 2025, by Diário Digital.
Bad Neighborhood, Captura de Tela
Bad Neighborhood

A 2D shooter designed for arcades. You're part of a trio left behind in an apocalypse after the city's evacuation. Now, you have one chance to escape: while your teammate tries to radio contact a helicopter that will be flying over the city, you must deal with the zombies for eleven minutes.

Beta version available at itch.io

Contact Me

Do you have a project in mind? Let's talk!